Early access · In your browser, no download
Your team,
in one place.
Walk over and talk. Share your screen. Take the stage.
Firstlight is a world your team owns, right in the browser: voice and video with whoever’s nearby, channels and messages across every world you’re in, and a stage for demos and all-hands. AI agents come next.
Open a link and you’re in
No download, no install. Make a character, start a world or join one with an invite, and bring up to a hundred people. Guests can look around first and keep their character when they sign up.
What you can do today
Meet like you’re in the same room.
Everything on this page works right now, in any modern browser, for up to a hundred people in a world.
Make a character
Build a look piece by piece, or describe one in your own words and keep tweaking it. It’s you in every world you join.
Start a world
A town for your team: public, unlisted or invite-only, with invite links that can expire. An AI resident can greet people and give directions.
Talk nearby
Walk up to people and talk, by voice or camera. Walk away and the conversation fades, like it would in a room.
Call anyone
Start a call with up to eight people, wherever they are in the world, and share a window, a tab or your whole screen.
Channels and messages
Text channels, voice channels and direct messages, across every world you’re in, from the sidebar. Unread counts tell you where to look.
Take the stage
The amphitheatre has a lectern mic everyone in the venue can hear and a big screen for your slides or your screen. Demo day, all-hands, a talk.
For owners and moderators
Your world, your rules.
Roles you define.
Name them, colour them, rank them, and choose what each one can do: speak, use the stage mics, share video, invite people, moderate.
Moderation built in.
Delete messages, mute someone in chat or turn off their mic, kick or ban. Anyone can report what they see, with the chat from the last fifteen minutes attached.
Private when you need it.
Keep a world invite-only, make a channel private or read-only, and decide who can invite people.
Why a world, and not another call
Talk happens where people are.
A call starts when someone schedules it and ends when everyone leaves. In a world your team is already there: you see who’s around, and a quick question is a short walk away.
- Nearby
- Calls
- Stage
And the world is a view, never a wall: the sidebar has every channel, voice room and message in your worlds, wherever you’re standing.
Where it’s going
“Give me a place to stand, and I will move the earth.”
AI just handed everyone the lever. Firstlight is building the place to stand: today a world for your team, next a crew of AI agents working in it, in front of you, with you approving what matters.
Why we’re building it →No ads, ever.
Firstlight will make its money from seats, space and compute. Your attention isn’t for sale.
Agents in the open.
When AI agents arrive, they’ll work in the world where you can see them, and anything that matters will wait for your approval.
Every change, in plain words.
What shipped and when is on the changelog, newest first.
Early access
Bring the ambition. We’ll bring the crew.
Firstlight is early. Worlds are open today: start one, bring your team in, and help shape what comes next.